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This weekend I entered the International Space Apps Challenge. Connecting with participants around the globe, I decided to take on the challenge of designing my first #wearable #device.
Challenge: 'Design wearable clothing and accessories that could be useful for the engineers, technicians and scientists involved with ground processing spacecraft and rockets and / or researchers, both on and off world, doing lab or field work.'
I used an Environmental and Biometric Sensor Puck with Bluetooth Low Energy (BTLE) made by @siliconlabs . By placing your finger on the large sensor at the base of the device, your heart rate can be measured and broadcasted to a connected Android or iPhone via BTLE.
In the next phase I will be connecting the app to the #Spotify API to recommend music based on your pulse.
The sensor is also capable of capturing UV Index, ambient light, relative humidity and temperature. This data can be housed in a database and correlated with other sensory information as part of a big data project to provide realtime predictive analysis in different physical and virtual environments. As the technology evolves, Artificial intelligence could be so accurate as to allow for this information to prepare a human for a situation before their brain has had a chance to understand what's happening.
I designed 3d printed housing using #Solidworks which is a 2 piece detachable strap and sensor housing, allowing for use on multiple locations of the body.
The International Space Apps Challenge is a two-day #hackathon where teams of technologists, scientists, designers, artists, educators, entrepreneurs, developers and students across the globe collaborate and engage with publicly available data to design innovative solutions for global challenges.